top of page
Product Design for the IP of The Legend of Zelda

Toothbrush Adventure

Overview
Type
Personal Project
Class Assignment 
Team
Group Design
Research 60%
Concept Development 100%
Product Modeling 100%
Renderings 50%
Tools
Rhino/Keyshot/Adobe Photoshop/Sketchbook
Packaging Design
&Smart Mirror Interface Design
&Service Design
Individual Design
Time
11/2020 Year 3
Overview
Toothbrush Adventure is a series of oral health products, including toothbrushes, cups and smart mirror applications, designed for the IP of The Legend of Zelda: Breath of the Wild.
Location
Tianjin University, Tianjin, China
Supervisor

INTRODUCTION

Background

With the increase of age, oral health problems have become a major health killer that bothers people. Studies have shown that developing healthy tooth brushing habits during adolescence will efficiently reduce the risk of oral diseases during future adulthood.However, today's adolescents care little about oral health.
截屏2021-05-21 上午10.25.48.png
Only 43.6% of teenagers have the habit of brushing their teeth twice a day in the morning and evening
截屏2021-05-21 上午10.26.00.png

Design Opportunity

IMG_8178.JPG
IMG_1233.JPG
A07DF6ED82A55941879440D461CAF8F5.jpg
67.2% of teenagers report that they have never received systematic oral health education
After conducting preliminary research on competing smart toothbrushes in the market, we found the following market gaps:
First, the product has not been able to convey schematic semantics to a reasonable level, and lack real-time feedback and correction of tooth brushing actions;
Second, the modeling design tends to be homogenous, lack of connotative semantic expression, novelty and deep meaning.

THus

We decided to design an innovative smart toothbrush product for teenagers.which, in terms of extensional semantics, naturally guides users to develop the correct habit of brushing teeth, and in terms of connotative semantics, improves users’ enthusiasm for brushing teeth, and then Make the user's oral health guaranteed.

Research

Research

Research Road Map

System Map12.png

User Research

After analyzing the needs and pain points of users, as well as the living habits and psychological characteristics of teenagers, we look for design opportunities in the observation and analysis of the entire user journey.

Persona

Persona.png

User Journey Map

Journey Map.png

Insights 01

DCC8A544-0D2A-4DE3-8787-3BC6E232B9F4.png
In terms of Product modeling
Take appealing product modeling design considering teenagers' characteristics to innovate users to bruh their teeth more
DCC8A544-0D2A-4DE3-8787-3BC6E232B9F4 2.p
In terms of interaction
A sense of ceremony should be added ​to the process of taking the brush through interaction design to innovate willing to brush
Guidance of healthy tooth-brushing method should be provided through interaction design to increase time and ensure correction
DCC8A544-0D2A-4DE3-8787-3BC6E232B9F4 1.p
In terms of
User Experience
Knowledge about oral health should be taught during the process

Competitive Research

After investigating competitive products in terms of product modeling styles, directive interactions and user experience process, we analyzed their advantages and disadvantages, thus seek for our own design manners.
图图2.png

Insights 02

DCC8A544-0D2A-4DE3-8787-3BC6E232B9F4.png
In terms of Product modeling
Products on the market are either targeted at children or adults, there exists a market gap for those catering to teenagers' taste, which leaves a great market opportunity.
DCC8A544-0D2A-4DE3-8787-3BC6E232B9F4 2.p
In terms of interaction&
User Experience
DCC8A544-0D2A-4DE3-8787-3BC6E232B9F4 1.p
Some of the competitive products use sounds and lights as feedback to users' actions, which creates a fluent user experience process but is incomplete in feedback functions
A tiny minority of the products have tried to use apps for real time guidance and after time summary, which is however rigid and boring. Moreover, the whole progress lacks fluency and naturalness,  bringing bad using experience to users.
Methods should be found to both build efficient guidance and bring natural user experience process.
The over-detailed DIY mode adjustment system brings more trouble other than convenience to users.

Design intents

Use
Which
Product Design
+
Adopt styles catering to teenagers, thus inspire them to let them be in love with tooth-brushing
Interface Design
Conduct real time guidance of the correct way of tooth-brushing in a vivid and interesting way
Add a sense of ceremony to the process of taking the brush through interaction design and inspire users to brush their teeth more frequently.
Popularize knowledge about oral health naturally along with the process of tooth-brushing.
Reduce the freedom of DIY mode adjustment and thus decline users' thinking cost
Make the summary and feedback clear and concise for users to digest.
To
Guide users to increase their knowledge about oral health, develop a health tooth-brushing habit and thus improve their oral health.

Ideation

Ideation

Ideation Road Map

Road map2234.png

Inspiration 

After getting the design intent of real time guidance during the tooth-brushing process, I investigated several kinds of technologies and media forms that might be able to be employed to the interaction of my design. The conclusion can be seen as follows.

Form

Somatic Game

R19324a8135c1a8b945e867a09cf49603.jpeg

Fitness Boxing

R29c1c1b664f5207f01dda213758aeb4c.jpeg
Ring Fit Adventure
JD18_screen_SIDETOSIDE_E3_170612_215pm_1
Just Dance
In recent years, somatic games have been applied more and more in the field of health care, the vividness and entertainment of which attract users' interests and make them more devoted to health care.

We decided to take the form of somatic game to guide users to develop a healthy habit of tooth-brushing.

Technology

AR

src=http---pic4.zhimg.com-v2-aab8129199b
The object tracking, visualization and real time interaction of AR technology provide us with an opportunity to realize our design intents of accurate and vivid guidance.

Media

Smart Mirror

smart_mirror_-_ui_challenge_s02w06.jpg
AI-Schedule-Weather.png
smart-mirror_shot.png
Compared with traditional mobile interface, smart mirror interface differs in aspects as follows:

Multimodel Interaction

Portrait tracking and display

Other than touching, smart mirror interface provides an opportunity of more kinds of interaction forms such as gesture and sound, making the interaction process more fluent and natural.
The unique characteristic of mirror makes tracking and display of portrait play an important role, which helps to guide users more vividly and accurately.

Larger field of vision

Compared to traditional phone interface, the larger field of vision provides a brand new platform for AR technology

Design Method ---- Narrative Design of Adventure Story

We decided to adopt the design concept of narrative design to unify the product and interface into an adventure story, so as to arouse empathy among users and make users feel the importance and mission of brushing their teeth for health protection, and then Inspire users' enthusiasm for brushing teeth.
featured-octopath_traveler.jpg

Cut-in Point ---- Sense of Ceremony

asdfghyuj.png
We grasped the theme of the narrative design of adventure games. After reviewing the previous research, we decided to create the sense of ceremony while taking the toothbrush before brushing as the starting point of the design, and try to combine the semantic narrative and modeling style of the adventure game to design our products.

concept development

Interaction&Modeling ---- the Sword in the Stone

Grasping this inspiration, we thought of an element --------- the sword in the stone. The sword in the stone originated from the legend of King Arthur, and has since spawned countless related fictional creations in various fields. The most famous one is probably the master sword of the Legend of Zelda series.
When it is uprooted by the protagonist in the story, it often symbolizes the coming of the mission and the beginning of an epic grand narrative. Therefore, we decided to evolve the process of taking the toothbrush into an interactive form of pulling out the sword in the stone, bringing a sense of ritual, fun and motivation to the design of the toothbrush.
33E2015E-9A95-4365-8FF2-7E51F07B083A 13.png
33E2015E-9A95-4365-8FF2-7E51F07B083A 14.png
33E2015E-9A95-4365-8FF2-7E51F07B083A 15.png

Product Design 1.0

Product Design 1.0

Sketch

IMG_7214.JPG
IMG_5594的副本.JPG
IMG_9218的副本.JPG
0BBAE5DF-2C37-4346-BDF2-E53333C19291 1.p
IMG_7005hgfj.png
E0498F1E-E03B-4ADA-965B-769D7E36BE7A 3.p
Evaluation.png
After interviewing some teenagers and their parents, I found that such a look is too offensive, which is not good for the mental health of the teenagers, and at the same time arouses the concerns of the parents and reduces the desire to buy.Moreover, the modeling is still not appealing enough to the teenagers.

Thus, I decided to seek for another direction of my design.

Evaluation

Product Design 2.0

Product Design 2.0

RE-ideation

concept development

Road map2235.png
Therefore, we decided to change the direction, strip the sword out of the shape, and completely use the action of drawing the sword to carry the symbolic meaning of the sword in the stone, and to express the semantic meaning of the toothbrush itself, directly to the design theme, to express the fun of the adventure game narrative , The epic sense and the story itself.
At the moment it was pulled out, it was a sword in the stone carrying a sense of mission; and when it was detached from the base, it turned into a corner of the world without any offensiveness, quietly telling an epic, and guiding users to it. 

Serialization

Vertical deepening
In terms of vertical deepening, in addition to the output we have established so far, we will extend the mouthwash cup, toothpaste and other related products to express the huge and magnificent world view of the Legend of Zelda through a series of products.
 
And after the multi-level packaging design, a gift-oriented and cultural-creative business model is formed, which gives the product higher collection value. In addition to guiding the healthy life of young users, it is at the beginning of each day and when they fall asleep. Circumstances, subtly help them develop a life attitude to enjoy life.

Smart Toothbrush

Packaging
Cultural and Creative
Sterile Base
Toothpaste
Gifting 
Smart Mirror Application
Cups
Collective
Horizontal expansion
In terms of horizontal deepening, we will explore more IP in the future, and eventually through the development of the cultural industry, we will bring our own epic stories in traditional or popular culture to more people.
01bfd45d332182a8012187f4d39e80.jpg@2o.jp
In this project, we chose The Legend of Zelda: Breath of the Wild as a cooperative IP to conduct my design practice. Thus,Take it as an example, how does the fantasy world tell itself? How can this self talk be projected into our product redesign?

Inspiration

IMG_8338.JPG
截屏2021-05-24 上午11.05.28.png

Sketch

IMG_7309.PNG
IMG_7311.JPG

Renderings

❤3.jpg
❤333.jpg
两支牙刷.995.png
22.438_看图王.jpg
截屏2021-05-29 上午9.46.34.png
细节展示.446.jpg
The switch of the toothbrush adopts a the shape of the symbol of the game series  "triangular power".
The fictitious text Sheikah in the game constitutes the rune representing the mainland "HYRULE" where the story takes place. The user can adjust the vibration intensity of the toothbrush by sliding the rune. The rune will lighten and fade with the characters and evolve from light gold to golden red as a feedback.
The charging port is built-in at the bottom, and the symbol of Sheikah Eye will flash when the battery is about to run out, reminding users to charge in time.
 
It is worth mentioning that we have made a unique interactive design on the switch of the bottom charging port cover, imitating the bounce of the Nintendo Switch game cassette when it is plugged in and unplugged and popped up, giving users a sense of intimacy and ritual.
细节带盖.406.jpg
untitled.411.jpg
O1CN01dm68Qy1JlBTHqeKc6_!!42431068.jpg_3
底座不炸.452_看图王.jpg
OIP.jnsTCZROT9FNOPRjrVlECAHaEo.jpeg
In order to highlight the sense of drawing the sword when the toothbrush is taken out, the image of the sterilized base uses the visual elements of the master’s sword base in the game, which are connected and used magnetically
UV disinfection.
for场景.468.png
Packaging Design

Packaging design

Character Image Design

1B0E802B-3183-466F-AEEC-CCB5EA8B184E 1.p
We chose the characters of five heroes in the legend of Zelda, using a flat, RPG-like illustration style. The character image setting is generally consistent with the characters in the game, and some changes have been made to the accessories to cater to the theme of oral health, hoping to achieve a semantic redesign of the character, while retaining the emotional traction of the original game player and perfectly integrated into our own design.
 
This set of character visual design will be applied to a series of designs including interface design, series packaging and promotional materials.
201705041835285873_small.jpg
0ED5AB7D-142C-4071-822E-674535CD6CA4 1.p
830EA932-C9A6-4DB1-A0EB-CCA73F73E9A3 1.p
F0C18288-FD36-4164-B2F8-A879247B40EA.png
BB065133-7F88-4754-AF46-4603995246E5 1.p

Package Design

IMG_7447.PNG
7EB3BC99-70E8-4C0F-A486-BDC944851F12.png
IMG_7455.PNG
IMG_7462.PNG
IMG_7459.PNG
IMG_7450.jpg
展开.png

Models

IMG_5160.HEIC
IMG_5159.HEIC
IMG_5161.HEIC
IMG_5163.HEIC
IMG_5162.HEIC
Interface Design

Interface Design

IMG_7467的副本.PNG

Take the brush

When the user takes out the toothbrush, the smart mirror will automatically enter the toothbrushing application interface, showing the toothbrushing schedule for the week, and if the user has special needs, they can also customize the brushing method.
未命名作品 4.gif
IMG_7470.PNG
未命名作品 3.gif
IMG_7467的副本2.PNG

​Squeeze the toothpaste

The fragmented time of squeezing toothpaste has also been applied to popularize oral health knowledge.
IMG_7467的副本3.PNG

Brush the teeth

The somatosensory game will start automatically when the toothbrush switch is turned on. We use AR technology to track the user’s face, the movement and strength of the toothbrush in real time, and guide users to brush their teeth correctly and vividly.
未命名作品.gif
IMG_7092.PNG
未命名作品 2.gif
IMG_7467的副本6.PNG
IMG_7467的副本5.PNG

Gargeling

The interface will summarize and feedback the brushing situation when rinsing the mouth and tidying up the toothbrushing appliances.
IMG_7467的副本4.PNG
The moment the user puts the toothbrush back into the base, the sword falls into the rock. There is no need for any additional and deliberate interaction between the user and the interface. Relying on the Internet of Things and AR technology, we have realized a completely natural human-computer interaction.
Future Prospects

Future Prospects

Design Opportunity

So what do other peripheral products do?  After investigating on all kinds of peripheral products of different IPs, I found that most of them just concentrate on the character images from the either anime or games, adding them onto the surface of different types of product such as cups and T-shirts, or simply make toys of them.
IMG_6994.JPG
IMG_6998.JPG
IMG_6995.JPG
IMG_6993.JPG
IMG_6992.JPG

THus

Why not build a service to design peripheral products for anime, comic and game companies, expanding the field into daily products in terms of both the art elements, storyline and interaction ways?

Concept Development

Then, I explored different IPs in anime, comic and game fields, brainstorming the possible daily-used peripheral products getting elements from their art style, storyline and interaction ways to test my idea.
未命名作品 47.jpg

Web Design

sxcvbjk.png
qasxcvbhnju.png

NEXT

bottom of page